Guy Osnat

AnimationsResume

Hi, I'm Guy,

a 2D animator and illustrator with over 10 years of experience.

I've worked on a variety of projects across games, films, and TV series, bringing characters and stories to life through animation and illustration. My focus is on creating dynamic, visually engaging work that enhances the storytelling experience.

Experience

Papaya Gaming - 2D Monetization Artist

2024 - 2025

Monetization Illustrator, designing artwork for in-game events

Playtika - 2D Artist, 2D Unity Animator

2022 - 2023

Illustrator and Unity Animator on Best Fiends, designing characters and in-game events

Communix - Storyboarder, 2D Unity Animator

2021 - 2022

Storyboard Artist and Unity Animator, creating ads, event boards, and game animations

The Hive - Lead Animator, Character Animator

2020 - 2021

Cut-out Animator, animating characters and effects for TV series and animated clips

Happy Glass Game - 2D Character Animator (Freelance)

2020

Cut-out character animator in Flash on the game Happy Glass, creating character animations

Pil Animation - 2D Animator (Freelance)

2019 - 2020

Cut-out Animator, animating promos and commercials in Flash

Breaking the 4th Wall - 2D Animator (Freelance)

2019

Cut-out Animator, animating characters and effects in Flash

Plarium Social Gaming - 2D FX Animator

2018

VFX Animator, using Unity particles and assets to enhance transitions and UX

Snowball Studios - Lead 2D FX Animator

2016 - 2017

Lead VFX Animator on Barbie Dreamtopia, using TVPaint and coordinating with director and teams.

Being Solomon Animated Movie - Light and Shadows Artist

2016

Lighting and shadow animator on the feature film Being Solomon

Blackboard Studios - Concept Artist and 2/3D Animator

2016

2D/3D Animator & Illustrator at Blackboard, creating commercial animations and illustrations

Education

Major in animation and concept design

IAC - 2013 - 2015


Awards

Best "Short animation"

Asif animation Festival - 2018

1st place in "Pizza" category

Loop de loop - 2017