I've worked on a variety of projects across games, films, and TV series, bringing characters and stories to life through animation and illustration. My focus is on creating dynamic, visually engaging work that enhances the storytelling experience.
2024 - 2025
Monetization Illustrator, designing artwork for in-game events
2022 - 2023
Illustrator and Unity Animator on Best Fiends, designing characters and in-game events
2021 - 2022
Storyboard Artist and Unity Animator, creating ads, event boards, and game animations
2020 - 2021
Cut-out Animator, animating characters and effects for TV series and animated clips
2020
Cut-out character animator in Flash on the game Happy Glass, creating character animations
2019 - 2020
Cut-out Animator, animating promos and commercials in Flash
2019
Cut-out Animator, animating characters and effects in Flash
2018
VFX Animator, using Unity particles and assets to enhance transitions and UX
2016 - 2017
Lead VFX Animator on Barbie Dreamtopia, using TVPaint and coordinating with director and teams.
2016
Lighting and shadow animator on the feature film Being Solomon
2016
2D/3D Animator & Illustrator at Blackboard, creating commercial animations and illustrations
IAC - 2013 - 2015
Asif animation Festival - 2018
Loop de loop - 2017